
Read these papers. Write technical reviews (at least 3 pages total) of three techniques that you liked from these papers, e.g., what are the techniques, why are they used and how are they used to achieve the technical results. You do NOT need to use and read any other paper. And you should focus on the Computer Graphic techniques. 1. Fast Texture Synthesis using Tree-structured Vector Quantization, SIGGRAPH 2000 https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf 2. PatchMatch: A Randomized Correspondence Algorithm for Structural Image Editing, SIGGRAPH 2009 https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf (Video link if you want to watch: https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.mp4) 3. A Subjective Evaluation of Texture Synthesis, Computer Graphics Forum 2017, Methods https://core.ac.uk/download/pdf/78075329.pdf https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.mp4 https://core.ac.uk/download/pdf/78075329.pdf

